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Vindicta portrait
Standard

Vindicta builds

Snipes the unsuspecting

Explore Vindicta purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate48.6%146,348 wins / 301,150 hero-player games
Hero-player games301,150Standard
K / D / A8.6 / 6.4 / 11.5Per match

Observed purchases & abilities

Recommended build

Cashcoryy Rank #1 Vindicta Build

49.4% win rate · 54,512 wins / 110,245 measured games

Compared 3 stored guide candidates. Outcomes require every listed purchase, including items later sold or replaced. These are co-purchases, not verified completed loadouts.

Item 4 options

9–20 min phase alternatives

50.4% · 40,024 wins / 79,466 games
50.7% · 39,702 wins / 78,254 games
50.6% · 33,881 wins / 66,894 games

Item 5 options

20–30 min phase alternatives

49.7% · 32,688 wins / 65,746 games
50.9% · 25,478 wins / 50,048 games
46.7% · 22,535 wins / 48,249 games

Item 6 options

30+ min phase alternatives

50.6% · 13,347 wins / 26,374 games
51.2% · 11,419 wins / 22,315 games
49.6% · 10,542 wins / 21,237 games

Starting + core total: 6,400 souls

Current catalog prices; owned upgrade components counted once. Optional purchases excluded.

Author guide #554386 · revision 97

In-game: open this hero’s Builds browser and search for the guide ID.
Author’s late-game choices & situational swaps

Guide contents are the author’s suggestions, across unspecified game modes and revisions; no swap outcome is inferred.

Optional late-game

Situational swaps

No conditional reason supplied by the author.
shiv/infernus/Mirage
Gun talon/Viper/Gun calico/Haze ult

Every alternative is conditional on this hero buying all three core items. Exact fourth/fifth/sixth purchase slots and the core’s chronological purchase order are unavailable from the API; the columns show time phases. Alternatives within and across columns are separate observations, not a measured six-item build.

Ability priority

FlightFlight49.3% · 139,195 games
>AssassinateAssassinate48.1% · 68,895 games
>Crow FamiliarCrow Familiar48.9% · 46,346 games
>StakeStake49.5% · 43,950 games
Priority follows completion order in the most common full ability sequence below. Each ability’s win rate and games describe players who maxed that ability first, not its effect at that priority position.

Most common full ability order

63.1% · 3,402 wins / 5,389 games · 4,272 distinct players

Unlock and upgrade steps in observed order. U = unlock; upgrades cost 1, 2, then 5 AP.
Ability / step12345678910111213141516
StakeU1 AP2 AP5 AP
FlightU1 AP2 AP5 AP
Crow FamiliarU1 AP2 AP5 AP
AssassinateU1 AP2 AP5 AP

Full orders have 16 unlock/upgrade events and four occurrences of each ability. Shorter orders are not presented as complete. At least 300 games per returned full order.

Matches through ·

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.6 pts win rate, +97 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York48.5%48.1% – 48.8%+197,127
Broadway49.0%48.7% – 49.3%+97102,924
Greenwich48.4%48.1% – 48.7%+19102,329

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Performance over time

Hero trends

Rank lines cover the full rank distribution; other panels follow the page rank filter. UTC match-start days · 301,924 hero games.

Win rate
54.6%45.0%50%10-2110-27
Pick rate ⓘ
32.6%0.0%10-2110-27
Game count
53770010-2110-27
Ban rate
17.8%0.0%10-2110-27Only successfully extracted bans · game mode unspecified.
Dashed vertical markers show patch announcement dates, not a measured patch effect.
Daily samples and rank merge audit
Rank group / dayHero gamesWinsEstimated total matchesBans / extracted matches
All ranks · 10-2145,92221,972158,461.08310,702 / 97,916
All ranks · 10-2244,92721,692154,574.510,118 / 92,276
All ranks · 10-2346,42822,666156,713.08310,568 / 92,860
All ranks · 10-2449,78724,185166,615.08310,412 / 94,650
All ranks · 10-2548,82623,723161,933.59,957 / 87,998
All ranks · 10-2637,85218,574127,951.4177,179 / 65,268
All ranks · 10-2728,18213,917101,893.254,916 / 44,811
Initiate–Ritualist · 10-213,2571,64712,985952 / 6,357
Initiate–Ritualist · 10-223,3031,66913,768.8331,022 / 6,510
Initiate–Ritualist · 10-233,6411,80014,480.8331,106 / 6,775
Initiate–Ritualist · 10-243,8681,95515,218975 / 6,901
Initiate–Ritualist · 10-253,9351,95015,1251,029 / 6,453
Initiate–Ritualist · 10-263,2301,63912,791.917741 / 4,970
Initiate–Ritualist · 10-272,8311,41611,086.75535 / 3,616
Emissary–Archon · 10-211,0154684,084.75254 / 1,770
Emissary–Archon · 10-221,0975394,271227 / 1,758
Emissary–Archon · 10-231,1205724,505.917286 / 1,820
Emissary–Archon · 10-241,2166124,740278 / 1,833
Emissary–Archon · 10-251,2486474,786240 / 1,668
Emissary–Archon · 10-261,0785484,128208 / 1,324
Emissary–Archon · 10-279514783,798.917174 / 1,058
Oracle–Phantom · 10-211,0054954,038320 / 2,075
Oracle–Phantom · 10-221,0845354,245286 / 2,033
Oracle–Phantom · 10-231,0424974,478345 / 2,145
Oracle–Phantom · 10-241,1795974,706.833327 / 2,264
Oracle–Phantom · 10-251,2555854,682295 / 2,043
Oracle–Phantom · 10-261,1395514,197273 / 1,851
Oracle–Phantom · 10-271,0945864,072242 / 1,597
Ascendant+ · 10-212791451,286101 / 672
Ascendant+ · 10-222901351,35697 / 723
Ascendant+ · 10-233131441,469118 / 750
Ascendant+ · 10-243761861,52185 / 756
Ascendant+ · 10-253471701,54799 / 738
Ascendant+ · 10-263551731,47176 / 662
Ascendant+ · 10-273311551,50894 / 721

Matches through ·

Game length

302,777 recorded hero games · dashed line: overall 48.6% (301,924 games).

Win rate vs game length (minutes)
57.9%45.5%0–15n=2,13115–20n=4,52020–25n=14,93625–30n=41,45230–35n=74,27735–40n=76,10040+n=89,361
Share of this hero’s games
32.5%0.0%0–15n=2,13115–20n=4,52020–25n=14,93625–30n=41,45230–35n=74,27735–40n=76,10040+n=89,361
Duration samples & intervals
BucketWin rate95% Wilson intervalWins / games
0–1553.8%51.7% – 55.9%1,147 / 2,131
15–2050.7%49.2% – 52.1%2,290 / 4,520
20–2548.5%47.7% – 49.3%7,243 / 14,936
25–3048.0%47.5% – 48.5%19,903 / 41,452
30–3548.7%48.3% – 49.0%36,157 / 74,277
35–4048.2%47.9% – 48.6%36,706 / 76,100
40+48.9%48.6% – 49.3%43,729 / 89,361

Heroes that win long games aren't necessarily 'late game' — games run long for many reasons.

Matches through ·

Hero experience

Hard to learn: +4.6 pts win rate from first games to 250+ games.

Win rate by recorded hero games
55.0%44.0%1–9n=156,29710–24n=70,96725–49n=30,76150–99n=19,349100–249n=15,706250+n=9,739
BucketWin rate95% Wilson intervalWins / games
1–946.3%46.0% – 46.5%72,299 / 156,297
10–2450.7%50.3% – 51.1%35,990 / 70,967
25–4950.9%50.3% – 51.5%15,659 / 30,761
50–9952.1%51.4% – 52.8%10,083 / 19,349
100–24952.3%51.5% – 53.0%8,208 / 15,706
250+50.9%49.9% – 51.9%4,955 / 9,739
Entire recorded history in this game mode, measured now; not experience at match time. Observational player populations can differ. 302,819 hero games.

Matches through ·

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
48.9%win rate84,039 wins / 171,833 hero-player games

Both stage purchases · 171,833 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

301,156 hero-player games
  1. 49.0%
    80.3% share242,550 hero-player games
  2. 50.0%
    72.1% share217,898 hero-player games
  3. 49.3%
    68.1% share205,718 hero-player games
  4. 49.1%
    51.3% share154,869 hero-player games
  5. 50.0%
    35.3% share106,673 hero-player games
02

9–20 min

300,749 hero-player games
  1. 48.7%
    68.1% share205,815 hero-player games
  2. 49.3%
    58.4% share176,446 hero-player games
  3. 50.4%
    51.7% share156,150 hero-player games
  4. 51.6%
    49.0% share147,953 hero-player games
  5. 50.2%
    44.6% share134,706 hero-player games
03

20–30 min

288,208 hero-player games
  1. 48.6%
    46.5% share140,492 hero-player games
  2. 45.7%
    32.9% share99,528 hero-player games
  3. 50.1%
    31.6% share95,388 hero-player games
  4. 47.1%
    18.5% share55,873 hero-player games
  5. 52.3%
    18.0% share54,504 hero-player games
04

30+ min

197,205 hero-player games
  1. 50.6%
    20.0% share60,415 hero-player games
  2. 52.6%
    15.7% share47,498 hero-player games
  3. 50.6%
    14.3% share43,216 hero-player games
  4. 51.9%
    12.0% share36,369 hero-player games
  5. 49.8%
    12.0% share36,109 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Counters & synergy

Team matchup — the enemy was in the match, not necessarily your lane.

Baseline 48.6% · 301,924 games. Common keeps sparse rows.

HeroWin rateDelta 1 ⓘDelta 2 ⓘWins / gamesSouls lead ⓘ
Nurse Harrow47.0%-1.6 pts+0.0 pts51,981 / 110,557+1,558
Rat King44.1%-4.5 pts+1.2 pts40,505 / 91,865-1,499
Haze45.7%-2.9 pts-0.1 pts33,667 / 73,639-4,602
Graves41.2%-7.4 pts-0.0 pts29,573 / 71,830-2,314
Violet47.1%-1.5 pts+0.3 pts33,019 / 70,064-436
Deadman Danny49.2%+0.6 pts+1.5 pts34,068 / 69,203+293
Venator51.1%+2.5 pts-0.5 pts33,382 / 65,283-1,109
Drifter47.9%-0.7 pts-0.4 pts27,946 / 58,300-2,511
Wraith48.0%-0.6 pts+0.3 pts27,834 / 58,036-3,518
Infernus49.3%+0.7 pts-0.1 pts28,028 / 56,859-1,611
Mina53.5%+4.9 pts-0.7 pts30,242 / 56,477-245
Seven45.1%-3.5 pts+0.5 pts25,284 / 56,075-2,542

Delta 1 = pair win rate − hero baseline. Delta 2 = Delta 1 + (enemy baseline − 50). These descriptive adjustments do not control for team composition or establish causation.

Matches through ·

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗