Observed purchases & abilities
Recommended build
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Explore Nurse Harrow purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.
Matches through ·
Observed purchases & abilities
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49,295 guide selections · 7d window · All ranks · Guide source: all modes
Healing Tempo6,400 souls
Boundless Spirit6,400 souls
Unstoppable6,400 souls
Spiritual Overflow6,400 souls
Indomitable6,400 souls
Escalating Exposure6,400 souls
Transcendent Cooldown6,400 souls
Siphon Bullets6,400 souls
Juggernaut6,400 souls
Cheat Death6,400 souls
Vampiric Burst6,400 souls
Diviner's Kevlar6,400 souls
Plated Armor6,400 souls
Lightning Scroll6,400 souls
Refresher6,400 soulsLeech Therapy → Healing Needles → Wretched Vapors → Lurking Terrors
Leech Therapy (1 AP) → Leech Therapy (2 AP) → Healing Needles (1 AP) → Healing Needles (2 AP) → Lurking Terrors (1 AP) → Wretched Vapors (1 AP) → Lurking Terrors (2 AP) → Lurking Terrors (5 AP) → Leech Therapy (5 AP) → Healing Needles (5 AP) → Wretched Vapors (2 AP) → Wretched Vapors (5 AP)
Suppressor · 1,600 soulsGood item if vs Gun lane
Knockdown · 3,200 soulsvs mobile or airborne threats: interrupt with its active.
Metal Skin · 3,200 soulsGood Defensive Item into Heavy Gun (cof cof Haze)2026-10-21T00:00:00.000Z — 2026-10-27T23:59:59.000Z
Most selected eligible guide in the returned sample; contents are the current retrieved revision. Guide selections span revisions and unspecified game modes. Completion of these items and abilities was not measured, so build win rate and a higher win-rate alternative are unavailable.
Matches through ·
Does this hero do better starting in a particular lane?
Best lane: York (+0.3 pts win rate, −259 souls at 15m)
| Starting lane | Match win rate | 95% Wilson interval | Avg. soul lead at 15m | Matches |
|---|---|---|---|---|
| York | 51.7% | 51.5% – 51.9% | −259 | 241,040 |
| Broadway | 51.4% | 51.2% – 51.6% | −487 | 232,134 |
| Greenwich | 51.7% | 51.5% – 51.9% | −251 | 223,174 |
Matches through ·
Performance over time
Rank lines cover the full rank distribution; other panels follow the page rank filter. UTC match-start days · 695,590 hero games.
| Rank group / day | Hero games | Wins | Estimated total matches | Bans / extracted matches |
|---|---|---|---|---|
| All ranks · 10-21 | 137,375 | 70,431 | 158,461.083 | Unavailable |
| All ranks · 10-22 | 119,515 | 60,926 | 154,574.5 | Unavailable |
| All ranks · 10-23 | 109,493 | 56,296 | 156,713.083 | Unavailable |
| All ranks · 10-24 | 106,757 | 54,928 | 166,615.083 | Unavailable |
| All ranks · 10-25 | 95,481 | 49,802 | 161,933.5 | Unavailable |
| All ranks · 10-26 | 71,796 | 37,546 | 127,951.417 | Unavailable |
| All ranks · 10-27 | 55,173 | 28,890 | 101,893.25 | Unavailable |
| Initiate–Ritualist · 10-21 | 12,055 | 5,893 | 12,985 | Unavailable |
| Initiate–Ritualist · 10-22 | 11,974 | 5,900 | 13,768.833 | Unavailable |
| Initiate–Ritualist · 10-23 | 11,844 | 5,872 | 14,480.833 | Unavailable |
| Initiate–Ritualist · 10-24 | 11,802 | 5,802 | 15,218 | Unavailable |
| Initiate–Ritualist · 10-25 | 11,114 | 5,586 | 15,125 | Unavailable |
| Initiate–Ritualist · 10-26 | 9,171 | 4,639 | 12,791.917 | Unavailable |
| Initiate–Ritualist · 10-27 | 7,525 | 3,904 | 11,086.75 | Unavailable |
| Emissary–Archon · 10-21 | 3,907 | 1,899 | 4,084.75 | Unavailable |
| Emissary–Archon · 10-22 | 3,877 | 1,931 | 4,271 | Unavailable |
| Emissary–Archon · 10-23 | 3,846 | 1,904 | 4,505.917 | Unavailable |
| Emissary–Archon · 10-24 | 3,924 | 1,957 | 4,740 | Unavailable |
| Emissary–Archon · 10-25 | 3,781 | 1,933 | 4,786 | Unavailable |
| Emissary–Archon · 10-26 | 3,198 | 1,648 | 4,128 | Unavailable |
| Emissary–Archon · 10-27 | 2,813 | 1,456 | 3,798.917 | Unavailable |
| Oracle–Phantom · 10-21 | 3,857 | 1,892 | 4,038 | Unavailable |
| Oracle–Phantom · 10-22 | 3,823 | 1,931 | 4,245 | Unavailable |
| Oracle–Phantom · 10-23 | 3,864 | 1,937 | 4,478 | Unavailable |
| Oracle–Phantom · 10-24 | 3,899 | 1,941 | 4,706.833 | Unavailable |
| Oracle–Phantom · 10-25 | 3,656 | 1,867 | 4,682 | Unavailable |
| Oracle–Phantom · 10-26 | 3,214 | 1,689 | 4,197 | Unavailable |
| Oracle–Phantom · 10-27 | 3,051 | 1,569 | 4,072 | Unavailable |
| Ascendant+ · 10-21 | 1,211 | 585 | 1,286 | Unavailable |
| Ascendant+ · 10-22 | 1,209 | 627 | 1,356 | Unavailable |
| Ascendant+ · 10-23 | 1,245 | 593 | 1,469 | Unavailable |
| Ascendant+ · 10-24 | 1,246 | 646 | 1,521 | Unavailable |
| Ascendant+ · 10-25 | 1,200 | 622 | 1,547 | Unavailable |
| Ascendant+ · 10-26 | 1,124 | 589 | 1,471 | Unavailable |
| Ascendant+ · 10-27 | 1,148 | 579 | 1,508 | Unavailable |
Matches through ·
696,952 recorded hero games · dashed line: overall 51.6% (695,590 games).
| Bucket | Win rate | 95% Wilson interval | Wins / games |
|---|---|---|---|
| 0–15 | 52.6% | 51.2% – 53.9% | 2,777 / 5,283 |
| 15–20 | 54.0% | 52.9% – 55.0% | 4,717 / 8,736 |
| 20–25 | 52.4% | 51.9% – 53.0% | 15,099 / 28,791 |
| 25–30 | 52.7% | 52.3% – 53.0% | 47,907 / 90,960 |
| 30–35 | 52.5% | 52.3% – 52.7% | 90,990 / 173,361 |
| 35–40 | 51.1% | 50.9% – 51.4% | 91,848 / 179,632 |
| 40+ | 50.5% | 50.3% – 50.7% | 106,206 / 210,189 |
Heroes that win long games aren't necessarily 'late game' — games run long for many reasons.
Matches through ·
Not enough hero-experience data for a learning verdict.
| Bucket | Win rate | 95% Wilson interval | Wins / games |
|---|---|---|---|
| 1–9 | 50.9% | 50.8% – 51.1% | 302,712 / 594,368 |
| 10–24 | 55.6% | 55.2% – 55.9% | 51,237 / 92,221 |
| 25–49 | 54.2% | 53.2% – 55.2% | 5,433 / 10,028 |
| 50–99 | 49.5% | 44.7% – 54.3% | 205 / 414 |
| 100–249 | — | Unavailable | 0 / 0 |
| 250+ | — | Unavailable | 0 / 0 |
Matches through ·
Ranked by popularity · 500+ matches per choice
Both stage purchases · 296,591 hero-player games
Top five per stage · 500+ matches each
Item lists are independent; they are not one complete build.
Matches through ·
Team matchup — the enemy was in the match, not necessarily your lane.
Baseline 51.6% · 695,590 games. Common keeps sparse rows.
| Hero | Win rate | Delta 1 ⓘ | Delta 2 ⓘ | Wins / games | Souls lead ⓘ |
|---|---|---|---|---|---|
Rat King | 46.7% | -4.9 pts | +0.8 pts | 115,070 / 246,552 | -3,730 |
Deadman Danny | 50.6% | -1.0 pts | -0.1 pts | 105,185 / 207,813 | -1,791 |
Violet | 49.5% | -2.1 pts | -0.3 pts | 97,320 / 196,725 | -2,056 |
Graves | 44.6% | -7.0 pts | +0.4 pts | 71,372 / 159,997 | -3,919 |
Haze | 48.6% | -3.0 pts | -0.2 pts | 68,565 / 141,047 | -6,136 |
Rem | 55.8% | +4.2 pts | -0.9 pts | 75,778 / 135,870 | -1,965 |
Drifter | 51.0% | -0.6 pts | -0.3 pts | 68,313 / 133,996 | -3,925 |
Paige | 46.7% | -4.9 pts | -0.0 pts | 61,955 / 132,664 | -3,137 |
Bebop | 53.0% | +1.4 pts | -0.2 pts | 70,048 / 132,149 | -1,730 |
Infernus | 51.9% | +0.3 pts | -0.5 pts | 63,526 / 122,510 | -3,579 |
Venator | 55.2% | +3.6 pts | +0.6 pts | 66,145 / 119,908 | -2,692 |
Wraith | 50.3% | -1.2 pts | -0.3 pts | 57,800 / 114,805 | -5,636 |
Delta 1 = pair win rate − hero baseline. Delta 2 = Delta 1 + (enemy baseline − 50). These descriptive adjustments do not control for team composition or establish causation.
Matches through ·
Items bought in the same match; order may vary. At least 5,000 matches per set.
Items bought in adjacent stages, not necessarily back to back.
Win rate is wins divided by matches containing both stage purchases. Pair share uses 695,844 hero matches as its denominator. Pairs overlap and do not form complete builds or prove an item caused a win. Prices are from the current catalog.
Win rates count recorded hero-player matches. Coverage can vary by endpoint.
Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.
Win rates count recorded hero-player matches. Coverage can vary by endpoint.
Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.