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Paige portrait
Standard

Paige builds

Explore Paige purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate54.8%152,950 wins / 278,867 hero-player games
Hero-player games278,867Standard
K / D / A3.9 / 5.9 / 15.3Per match

Observed purchases & abilities

Recommended build

Loading stored build analytics…

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Greenwich (+0.5 pts win rate, −142 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York54.6%54.3% – 54.9%−18390,732
Broadway54.8%54.5% – 55.1%−18892,059
Greenwich55.1%54.8% – 55.4%−14297,113

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Performance over time

Hero trends

Rank lines cover the full rank distribution; other panels follow the page rank filter. UTC match-start days · 279,528 hero games.

Win rate
59.1%41.6%50%10-2110-27
Pick rate ⓘ
37.3%0.0%10-2110-27
Game count
49892010-2110-27
Ban rate
5.2%0.0%10-2110-27Only successfully extracted bans · game mode unspecified.
Dashed vertical markers show patch announcement dates, not a measured patch effect.
Daily samples and rank merge audit
Rank group / dayHero gamesWinsEstimated total matchesBans / extracted matches
All ranks · 10-2142,26423,123158,461.0833,246 / 97,916
All ranks · 10-2241,07222,506154,574.52,879 / 92,276
All ranks · 10-2341,90623,050156,713.0832,880 / 92,860
All ranks · 10-2446,02025,267166,615.0832,884 / 94,650
All ranks · 10-2546,19625,394161,933.52,558 / 87,998
All ranks · 10-2635,55619,454127,951.4171,975 / 65,268
All ranks · 10-2726,51414,540101,893.251,222 / 44,811
Initiate–Ritualist · 10-214,1572,32512,985297 / 6,357
Initiate–Ritualist · 10-224,3962,39313,768.833254 / 6,510
Initiate–Ritualist · 10-234,6352,51714,480.833281 / 6,775
Initiate–Ritualist · 10-245,1332,79515,218265 / 6,901
Initiate–Ritualist · 10-255,2282,77815,125241 / 6,453
Initiate–Ritualist · 10-264,4122,30712,791.917205 / 4,970
Initiate–Ritualist · 10-273,7881,94111,086.75135 / 3,616
Emissary–Archon · 10-211,1176104,084.7571 / 1,770
Emissary–Archon · 10-221,1435924,27172 / 1,758
Emissary–Archon · 10-231,1676454,505.91779 / 1,820
Emissary–Archon · 10-241,2856844,74080 / 1,833
Emissary–Archon · 10-251,2966864,78661 / 1,668
Emissary–Archon · 10-261,0945484,12864 / 1,324
Emissary–Archon · 10-271,0295543,798.91747 / 1,058
Oracle–Phantom · 10-219715084,03895 / 2,075
Oracle–Phantom · 10-221,0515484,24572 / 2,033
Oracle–Phantom · 10-231,0975744,47875 / 2,145
Oracle–Phantom · 10-241,1115614,706.83384 / 2,264
Oracle–Phantom · 10-251,1336074,68270 / 2,043
Oracle–Phantom · 10-261,0515294,19781 / 1,851
Oracle–Phantom · 10-279224534,07265 / 1,597
Ascendant+ · 10-212621281,28620 / 672
Ascendant+ · 10-222941651,35632 / 723
Ascendant+ · 10-233532051,46930 / 750
Ascendant+ · 10-243481751,52128 / 756
Ascendant+ · 10-253891981,54720 / 738
Ascendant+ · 10-263731591,47126 / 662
Ascendant+ · 10-273361601,50816 / 721

Matches through ·

Game length

280,213 recorded hero games · dashed line: overall 54.9% (279,528 games).

Win rate vs game length (minutes)
60.9%44.7%0–15n=1,75715–20n=3,58320–25n=12,16125–30n=36,33630–35n=67,99435–40n=71,12740+n=87,255
Share of this hero’s games
34.3%0.0%0–15n=1,75715–20n=3,58320–25n=12,16125–30n=36,33630–35n=67,99435–40n=71,12740+n=87,255
Duration samples & intervals
BucketWin rate95% Wilson intervalWins / games
0–1549.1%46.7% – 51.4%862 / 1,757
15–2055.5%53.8% – 57.1%1,987 / 3,583
20–2558.1%57.2% – 58.9%7,061 / 12,161
25–3057.6%57.1% – 58.1%20,930 / 36,336
30–3555.1%54.7% – 55.4%37,440 / 67,994
35–4054.4%54.0% – 54.8%38,685 / 71,127
40+53.5%53.2% – 53.9%46,721 / 87,255

Heroes that win long games aren't necessarily 'late game' — games run long for many reasons.

Matches through ·

Hero experience

Win rate barely changes with experience, or the difference is within uncertainty; no hard/easy classification.

Win rate by recorded hero games
58.5%48.0%1–9n=131,45710–24n=68,04525–49n=32,35650–99n=23,012100–249n=18,247250+n=7,133
BucketWin rate95% Wilson intervalWins / games
1–954.1%53.8% – 54.4%71,121 / 131,457
10–2456.2%55.8% – 56.5%38,213 / 68,045
25–4955.5%55.0% – 56.1%17,965 / 32,356
50–9955.2%54.6% – 55.9%12,710 / 23,012
100–24954.8%54.1% – 55.5%10,000 / 18,247
250+51.8%50.7% – 53.0%3,697 / 7,133
Entire recorded history in this game mode, measured now; not experience at match time. Observational player populations can differ. 280,250 hero games.

Matches through ·

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
54.7%win rate62,010 wins / 113,374 hero-player games

Both stage purchases · 113,374 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

279,177 hero-player games
  1. 54.8%
    71.6% share200,119 hero-player games
  2. 56.3%
    48.4% share135,257 hero-player games
  3. 55.0%
    47.5% share132,921 hero-player games
  4. 55.6%
    42.9% share119,981 hero-player games
  5. 55.1%
    40.0% share111,785 hero-player games
02

9–20 min

278,650 hero-player games
  1. 54.8%
    47.0% share131,564 hero-player games
  2. 56.3%
    39.1% share109,222 hero-player games
  3. 55.5%
    30.9% share86,489 hero-player games
  4. 54.0%
    29.9% share83,522 hero-player games
  5. 57.8%
    28.9% share80,744 hero-player games
03

20–30 min

268,488 hero-player games
  1. 55.8%
    36.0% share100,604 hero-player games
  2. 55.5%
    32.3% share90,437 hero-player games
  3. 54.6%
    29.6% share82,656 hero-player games
  4. 57.0%
    27.4% share76,574 hero-player games
  5. 59.4%
    22.2% share62,040 hero-player games
04

30+ min

191,432 hero-player games
  1. 54.8%
    26.9% share75,129 hero-player games
  2. 56.3%
    23.1% share64,662 hero-player games
  3. 54.7%
    17.2% share48,059 hero-player games
  4. 53.9%
    16.4% share45,901 hero-player games
  5. 58.5%
    16.3% share45,538 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Counters & synergy

Team matchup — the enemy was in the match, not necessarily your lane.

Baseline 54.9% · 279,528 games. Common keeps sparse rows.

HeroWin rateDelta 1 ⓘDelta 2 ⓘWins / gamesSouls lead ⓘ
Nurse Harrow53.3%-1.6 pts+0.0 pts70,701 / 132,664+3,137
Violet52.7%-2.2 pts-0.4 pts36,931 / 70,102+883
Rat King48.6%-6.3 pts-0.6 pts33,813 / 69,598-674
Graves49.1%-5.7 pts+1.7 pts33,916 / 69,030-345
Haze52.0%-2.9 pts-0.1 pts33,704 / 64,857-3,260
Deadman Danny53.3%-1.6 pts-0.7 pts33,336 / 62,570+839
Venator58.2%+3.4 pts+0.4 pts31,272 / 53,694+375
Mina60.6%+5.7 pts+0.1 pts31,497 / 51,993+1,227
Infernus55.9%+1.0 pts+0.2 pts28,410 / 50,867-340
Bebop56.5%+1.6 pts-0.0 pts28,307 / 50,125+1,277
Wraith54.1%-0.8 pts+0.2 pts26,967 / 49,865-2,345
Seven51.4%-3.5 pts+0.5 pts25,455 / 49,538-1,562

Delta 1 = pair win rate − hero baseline. Delta 2 = Delta 1 + (enemy baseline − 50). These descriptive adjustments do not control for team composition or establish causation.

Matches through ·

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗