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Standard

Rat King builds

Explore Rat King purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate55.7%316,848 wins / 568,666 hero-player games
Hero-player games568,666Standard
K / D / A5.2 / 6.1 / 13.4Per match

Observed purchases & abilities

Recommended build

Loading stored build analytics…

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.4 pts win rate, +516 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York55.6%55.4% – 55.8%+559195,491
Broadway56.0%55.8% – 56.2%+516192,136
Greenwich55.6%55.4% – 55.8%+557183,151

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Performance over time

Hero trends

Rank lines cover the full rank distribution; other panels follow the page rank filter. UTC match-start days · 569,987 hero games.

Win rate
56.9%49.0%50%10-2110-27
Pick rate ⓘ
78.5%0.0%10-2110-27
Game count
98540010-2110-27
Ban rate
1.1%0.0%10-2110-27Only successfully extracted bans · game mode unspecified.
Dashed vertical markers show patch announcement dates, not a measured patch effect.
Daily samples and rank merge audit
Rank group / dayHero gamesWinsEstimated total matchesBans / extracted matches
All ranks · 10-2187,38648,711158,461.083Unavailable
All ranks · 10-2285,64847,830154,574.5Unavailable
All ranks · 10-2386,38247,908156,713.083Unavailable
All ranks · 10-2491,24150,906166,615.083Unavailable
All ranks · 10-2588,08349,214161,933.5Unavailable
All ranks · 10-2670,07138,995127,951.417Unavailable
All ranks · 10-2761,17634,018101,893.25Unavailable
Initiate–Ritualist · 10-219,0064,97012,985Unavailable
Initiate–Ritualist · 10-229,6815,34013,768.833Unavailable
Initiate–Ritualist · 10-2310,3625,55114,480.833Unavailable
Initiate–Ritualist · 10-2410,7095,86715,218Unavailable
Initiate–Ritualist · 10-2510,5785,82915,125Unavailable
Initiate–Ritualist · 10-268,9844,95912,791.917Unavailable
Initiate–Ritualist · 10-278,0304,37011,086.75Unavailable
Emissary–Archon · 10-212,9291,5784,084.75Unavailable
Emissary–Archon · 10-223,0121,6444,271Unavailable
Emissary–Archon · 10-233,2191,7534,505.917Unavailable
Emissary–Archon · 10-243,3341,8654,740Unavailable
Emissary–Archon · 10-253,3571,8784,786Unavailable
Emissary–Archon · 10-262,9461,5754,128Unavailable
Emissary–Archon · 10-272,7151,5053,798.917Unavailable
Oracle–Phantom · 10-212,8691,5084,038Unavailable
Oracle–Phantom · 10-223,0431,6264,245Unavailable
Oracle–Phantom · 10-233,2531,7624,478Unavailable
Oracle–Phantom · 10-243,3461,7514,706.833Unavailable
Oracle–Phantom · 10-253,2121,6514,682Unavailable
Oracle–Phantom · 10-262,8701,5604,197Unavailable
Oracle–Phantom · 10-272,8351,5174,072Unavailable
Ascendant+ · 10-219265131,286Unavailable
Ascendant+ · 10-229294851,356Unavailable
Ascendant+ · 10-231,0135421,469Unavailable
Ascendant+ · 10-249965211,521Unavailable
Ascendant+ · 10-259885231,547Unavailable
Ascendant+ · 10-261,0025151,471Unavailable
Ascendant+ · 10-279825031,508Unavailable

Matches through ·

Game length

571,415 recorded hero games · dashed line: overall 55.7% (569,987 games).

Win rate vs game length (minutes)
68.2%49.0%0–15n=4,01615–20n=7,68220–25n=25,85325–30n=76,75730–35n=140,61435–40n=144,65140+n=171,842
Share of this hero’s games
33.1%0.0%0–15n=4,01615–20n=7,68220–25n=25,85325–30n=76,75730–35n=140,61435–40n=144,65140+n=171,842
Duration samples & intervals
BucketWin rate95% Wilson intervalWins / games
0–1553.1%51.5% – 54.6%2,132 / 4,016
15–2060.8%59.7% – 61.9%4,674 / 7,682
20–2565.7%65.1% – 66.2%16,974 / 25,853
25–3062.4%62.0% – 62.7%47,884 / 76,757
30–3557.2%57.0% – 57.5%80,470 / 140,614
35–4054.0%53.8% – 54.3%78,135 / 144,651
40+51.3%51.0% – 51.5%88,128 / 171,842

Heroes that win long games aren't necessarily 'late game' — games run long for many reasons.

Matches through ·

Hero experience

Not enough hero-experience data for a learning verdict.

Win rate by recorded hero games
62.9%48.0%1–9n=378,71610–24n=150,98725–49n=34,14050–99n=7,103100–249n=539250+n=0
BucketWin rate95% Wilson intervalWins / games
1–954.9%54.7% – 55.1%207,927 / 378,716
10–2457.5%57.2% – 57.7%86,803 / 150,987
25–4956.9%56.3% – 57.4%19,417 / 34,140
50–9956.1%54.9% – 57.2%3,984 / 7,103
100–24956.8%52.6% – 60.9%306 / 539
250+—Unavailable0 / 0
Entire recorded history in this game mode, measured now; not experience at match time. Observational player populations can differ. 571,485 hero games.

Matches through ·

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
57.4%win rate198,804 wins / 346,464 hero-player games

Both stage purchases · 346,464 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

569,607 hero-player games
  1. 56.2%
    81.5% share464,945 hero-player games
  2. 56.2%
    69.1% share393,916 hero-player games
  3. 56.6%
    60.2% share343,352 hero-player games
  4. 56.2%
    58.9% share335,863 hero-player games
  5. 56.1%
    36.9% share210,436 hero-player games
02

9–20 min

568,018 hero-player games
  1. 57.0%
    71.5% share407,449 hero-player games
  2. 56.3%
    63.3% share361,219 hero-player games
  3. 57.5%
    37.6% share214,478 hero-player games
  4. 60.2%
    37.4% share213,426 hero-player games
  5. 54.4%
    31.4% share179,074 hero-player games
03

20–30 min

544,369 hero-player games
  1. 55.5%
    46.0% share262,258 hero-player games
  2. 53.4%
    30.0% share170,952 hero-player games
  3. 56.0%
    29.5% share168,248 hero-player games
  4. 64.3%
    24.1% share137,524 hero-player games
  5. 58.6%
    23.9% share136,351 hero-player games
04

30+ min

375,170 hero-player games
  1. 53.2%
    21.6% share122,932 hero-player games
  2. 53.9%
    19.4% share110,572 hero-player games
  3. 54.7%
    15.3% share87,476 hero-player games
  4. 55.4%
    12.9% share73,426 hero-player games
  5. 53.1%
    11.6% share66,300 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Counters & synergy

Team matchup — the enemy was in the match, not necessarily your lane.

Baseline 55.7% · 569,987 games. Common keeps sparse rows.

HeroWin rateDelta 1 ⓘDelta 2 ⓘWins / gamesSouls lead ⓘ
Nurse Harrow53.3%-2.4 pts-0.8 pts131,461 / 246,552+3,730
Deadman Danny54.9%-0.8 pts+0.0 pts86,906 / 158,341+2,094
Violet54.2%-1.6 pts+0.3 pts74,346 / 137,262+1,781
Graves49.3%-6.4 pts+1.0 pts62,275 / 126,216-154
Victor50.4%-5.3 pts-0.6 pts59,994 / 119,017-1,991
Haze52.6%-3.1 pts-0.4 pts61,217 / 116,340-2,769
Drifter55.2%-0.5 pts-0.2 pts60,375 / 109,291-195
Venator59.8%+4.1 pts+1.1 pts63,771 / 106,608+997
Mina61.6%+5.9 pts+0.3 pts61,664 / 100,118+1,709
Bebop57.1%+1.4 pts-0.2 pts56,835 / 99,502+2,060
Billy56.4%+0.7 pts-0.8 pts55,895 / 99,065+1,227
Wraith54.0%-1.7 pts-0.8 pts53,171 / 98,462-2,204

Delta 1 = pair win rate − hero baseline. Delta 2 = Delta 1 + (enemy baseline − 50). These descriptive adjustments do not control for team composition or establish causation.

Matches through ·

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗