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Apollo portrait
Standard

Apollo builds

Explore Apollo purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate49.3%139,674 wins / 283,163 hero-player games
Hero-player games283,163Standard
K / D / A7.1 / 7.6 / 11.8Per match

Observed purchases & abilities

Recommended build

Loading stored build analytics…

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York49.4%49.1% – 49.7%+8398,089
Broadway49.3%49.0% – 49.6%−5295,232
Greenwich49.3%48.9% – 49.6%+5391,034

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Performance over time

Hero trends

Rank lines cover the full rank distribution; other panels follow the page rank filter. UTC match-start days · 283,873 hero games.

Ascendant+ averaged 283 games/day (<300); merged with its neighbour.

Win rate
56.8%43.9%50%10-2110-27
Pick rate ⓘ
30.9%0.0%10-2110-27
Game count
50191010-2110-27
Ban rate
19.6%0.0%10-2110-27Only successfully extracted bans · game mode unspecified.
Dashed vertical markers show patch announcement dates, not a measured patch effect.
Daily samples and rank merge audit
Rank group / dayHero gamesWinsEstimated total matchesBans / extracted matches
All ranks · 10-2140,31219,892158,461.08310,755 / 97,916
All ranks · 10-2241,95820,901154,574.510,588 / 92,276
All ranks · 10-2343,45221,473156,713.08310,617 / 92,860
All ranks · 10-2446,47322,884166,615.08310,826 / 94,650
All ranks · 10-2545,99222,611161,933.510,147 / 87,998
All ranks · 10-2636,48818,006127,951.4177,676 / 65,268
All ranks · 10-2729,19814,269101,893.255,475 / 44,811
Initiate–Ritualist · 10-212,2871,22312,9851,055 / 6,357
Initiate–Ritualist · 10-222,6631,39213,768.8331,070 / 6,510
Initiate–Ritualist · 10-232,8651,45314,480.8331,127 / 6,775
Initiate–Ritualist · 10-242,9511,54215,2181,156 / 6,901
Initiate–Ritualist · 10-253,0711,63715,1251,105 / 6,453
Initiate–Ritualist · 10-262,7001,37812,791.917903 / 4,970
Initiate–Ritualist · 10-272,3251,20711,086.75624 / 3,616
Emissary–Archon · 10-216423414,084.75289 / 1,770
Emissary–Archon · 10-227394124,271281 / 1,758
Emissary–Archon · 10-238474304,505.917270 / 1,820
Emissary–Archon · 10-248494664,740306 / 1,833
Emissary–Archon · 10-258254244,786277 / 1,668
Emissary–Archon · 10-267643824,128232 / 1,324
Emissary–Archon · 10-277063173,798.917162 / 1,058
Oracle–Phantom / Ascendant+ · 10-218614505,324319 / 2,747
Oracle–Phantom / Ascendant+ · 10-221,0175275,601306 / 2,756
Oracle–Phantom / Ascendant+ · 10-231,0535545,947327 / 2,895
Oracle–Phantom / Ascendant+ · 10-241,0385526,227.833344 / 3,020
Oracle–Phantom / Ascendant+ · 10-251,1005536,229329 / 2,781
Oracle–Phantom / Ascendant+ · 10-261,0535155,668269 / 2,513
Oracle–Phantom / Ascendant+ · 10-271,0555375,580240 / 2,318

Matches through ·

Game length

284,732 recorded hero games · dashed line: overall 49.3% (283,873 games).

Win rate vs game length (minutes)
52.9%44.1%0–15n=2,09815–20n=4,33020–25n=13,84525–30n=38,54830–35n=68,84135–40n=71,84140+n=85,229
Share of this hero’s games
32.9%0.0%0–15n=2,09815–20n=4,33020–25n=13,84525–30n=38,54830–35n=68,84135–40n=71,84140+n=85,229
Duration samples & intervals
BucketWin rate95% Wilson intervalWins / games
0–1548.2%46.1% – 50.3%1,011 / 2,098
15–2048.0%46.5% – 49.5%2,078 / 4,330
20–2550.1%49.3% – 50.9%6,937 / 13,845
25–3050.4%49.9% – 50.9%19,418 / 38,548
30–3549.4%49.0% – 49.8%34,003 / 68,841
35–4049.0%48.6% – 49.3%35,187 / 71,841
40+49.1%48.7% – 49.4%41,825 / 85,229

Heroes that win long games aren't necessarily 'late game' — games run long for many reasons.

Matches through ·

Hero experience

Hard to learn: +7.4 pts win rate from first games to 250+ games.

Win rate by recorded hero games
58.4%44.4%1–9n=156,53110–24n=75,69325–49n=28,43050–99n=13,216100–249n=7,890250+n=3,011
BucketWin rate95% Wilson intervalWins / games
1–946.7%46.4% – 46.9%73,090 / 156,531
10–2451.8%51.4% – 52.1%39,175 / 75,693
25–4952.9%52.3% – 53.5%15,041 / 28,430
50–9954.3%53.5% – 55.2%7,178 / 13,216
100–24955.3%54.2% – 56.4%4,366 / 7,890
250+54.1%52.3% – 55.8%1,628 / 3,011
Entire recorded history in this game mode, measured now; not experience at match time. Observational player populations can differ. 284,771 hero games.

Matches through ·

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
50.3%win rate42,718 wins / 84,964 hero-player games

Both stage purchases · 84,964 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

283,697 hero-player games
  1. 49.4%
    79.5% share225,874 hero-player games
  2. 49.8%
    65.6% share186,438 hero-player games
  3. 49.0%
    62.1% share176,275 hero-player games
  4. 49.8%
    46.5% share132,053 hero-player games
  5. 50.1%
    42.4% share120,416 hero-player games
02

9–20 min

282,608 hero-player games
  1. 49.5%
    32.9% share93,521 hero-player games
  2. 50.0%
    32.7% share92,952 hero-player games
  3. 50.7%
    32.3% share91,716 hero-player games
  4. 50.7%
    30.3% share86,140 hero-player games
  5. 47.7%
    28.4% share80,707 hero-player games
03

20–30 min

270,441 hero-player games
  1. 51.4%
    37.9% share107,664 hero-player games
  2. 49.4%
    37.6% share106,818 hero-player games
  3. 53.1%
    37.5% share106,430 hero-player games
  4. 51.4%
    28.6% share81,227 hero-player games
  5. 50.5%
    17.1% share48,486 hero-player games
04

30+ min

188,402 hero-player games
  1. 55.5%
    22.2% share62,928 hero-player games
  2. 51.2%
    17.9% share50,952 hero-player games
  3. 48.9%
    17.4% share49,502 hero-player games
  4. 49.2%
    16.3% share46,321 hero-player games
  5. 54.7%
    13.1% share37,269 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Counters & synergy

Team matchup — the enemy was in the match, not necessarily your lane.

Baseline 49.3% · 283,873 games. Common keeps sparse rows.

HeroWin rateDelta 1 ⓘDelta 2 ⓘWins / gamesSouls lead ⓘ
Nurse Harrow48.4%-0.9 pts+0.7 pts46,340 / 95,734+1,239
Rat King44.1%-5.2 pts+0.5 pts35,391 / 80,247-2,399
Deadman Danny48.9%-0.4 pts+0.4 pts36,609 / 74,888-547
Graves41.3%-8.0 pts-0.6 pts29,007 / 70,249-3,360
Violet46.9%-2.4 pts-0.6 pts31,620 / 67,386-1,081
Mina54.8%+5.5 pts-0.1 pts36,095 / 65,880-421
Haze47.2%-2.2 pts+0.6 pts29,481 / 62,498-4,310
Venator52.1%+2.7 pts-0.3 pts30,159 / 57,931-1,443
Drifter48.5%-0.8 pts-0.5 pts26,597 / 54,838-2,892
Bebop51.4%+2.1 pts+0.4 pts28,006 / 54,499-353
Celeste50.4%+1.1 pts-0.5 pts27,014 / 53,587-926
Wraith49.0%-0.3 pts+0.7 pts24,139 / 49,231-3,780

Delta 1 = pair win rate − hero baseline. Delta 2 = Delta 1 + (enemy baseline − 50). These descriptive adjustments do not control for team composition or establish causation.

Matches through ·

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗