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Violet portrait
Standard

Violet builds

Explore Violet purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate51.8%256,583 wins / 495,204 hero-player games
Hero-player games495,204Standard
K / D / A7.0 / 6.4 / 13.4Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York51.7%51.5% – 52.0%+143169,810
Broadway51.9%51.7% – 52.2%+125167,593
Greenwich51.8%51.5% – 52.0%+168159,270

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
51.8%win rate137,049 wins / 264,749 hero-player games

Both stage purchases · 264,749 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

495,883 hero-player games
  1. 52.1%
    79.7% share395,447 hero-player games
  2. 52.4%
    75.4% share374,359 hero-player games
  3. 52.7%
    70.5% share349,766 hero-player games
  4. 51.7%
    59.7% share296,400 hero-player games
  5. 52.5%
    31.5% share156,122 hero-player games
02

9–20 min

494,405 hero-player games
  1. 51.6%
    65.4% share324,515 hero-player games
  2. 53.3%
    60.1% share298,528 hero-player games
  3. 51.6%
    50.3% share249,827 hero-player games
  4. 52.0%
    39.0% share193,592 hero-player games
  5. 52.5%
    36.5% share181,393 hero-player games
03

20–30 min

476,447 hero-player games
  1. 53.0%
    42.7% share212,171 hero-player games
  2. 55.0%
    36.7% share181,905 hero-player games
  3. 59.3%
    29.8% share147,836 hero-player games
  4. 49.6%
    24.2% share119,912 hero-player games
  5. 51.3%
    22.8% share112,954 hero-player games
04

30+ min

334,452 hero-player games
  1. 52.5%
    27.9% share138,410 hero-player games
  2. 58.2%
    20.1% share99,647 hero-player games
  3. 58.3%
    19.5% share97,028 hero-player games
  4. 54.0%
    16.8% share83,362 hero-player games
  5. 50.8%
    14.2% share70,456 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Violet counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Violet wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Violet win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroViolet win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
50.5%
-1.3 pp99,187 / 196,332
Deadman Danny
51.1%
-0.7 pp75,442 / 147,548
Rat King
45.8%
-6.0 pp62,741 / 136,932
Graves
44.8%
-7.0 pp52,728 / 117,584
Haze
49.0%
-2.8 pp57,553 / 117,336
Mina
57.0%
+5.2 pp58,734 / 102,980
Venator
54.7%
+2.9 pp54,655 / 99,828
Infernus
52.1%
+0.3 pp50,668 / 97,252
Wraith
50.3%
-1.5 pp46,649 / 92,660
Drifter
51.6%
-0.2 pp45,449 / 88,138
Bebop
53.2%
+1.4 pp45,715 / 85,923
Celeste
53.5%
+1.6 pp45,853 / 85,766

Δ compares the pair’s raw win rate with Violet’s overall 51.8% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:10 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗