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McGinnis portrait
Standard

McGinnis builds

Controls the battle with combat turrets

Explore McGinnis purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate48.2%54,799 wins / 113,722 hero-player games
Hero-player games113,722Standard
K / D / A4.6 / 6.4 / 12.4Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York48.0%47.5% – 48.5%−1,27936,744
Broadway48.4%47.9% – 48.9%−1,06538,779
Greenwich48.2%47.7% – 48.7%−1,21538,650

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
50.4%win rate18,321 wins / 36,386 hero-player games

Both stage purchases · 36,386 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

113,615 hero-player games
  1. 49.3%
    67.8% share77,393 hero-player games
  2. 48.6%
    55.6% share63,462 hero-player games
  3. 50.1%
    32.9% share37,495 hero-player games
  4. 49.3%
    26.4% share30,086 hero-player games
  5. 50.1%
    25.0% share28,498 hero-player games
02

9–20 min

113,599 hero-player games
  1. 52.1%
    38.0% share43,333 hero-player games
  2. 49.9%
    37.5% share42,782 hero-player games
  3. 49.7%
    31.9% share36,387 hero-player games
  4. 50.2%
    30.9% share35,207 hero-player games
  5. 49.6%
    27.4% share31,221 hero-player games
03

20–30 min

108,531 hero-player games
  1. 54.2%
    33.9% share38,687 hero-player games
  2. 49.8%
    29.2% share33,342 hero-player games
  3. 48.6%
    26.3% share29,952 hero-player games
  4. 51.1%
    25.9% share29,503 hero-player games
  5. 51.4%
    16.7% share18,997 hero-player games
04

30+ min

74,817 hero-player games
  1. 51.4%
    19.7% share22,455 hero-player games
  2. 53.7%
    16.7% share19,007 hero-player games
  3. 52.9%
    13.7% share15,674 hero-player games
  4. 56.3%
    13.6% share15,464 hero-player games
  5. 49.8%
    13.3% share15,134 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

McGinnis counters & synergies

Minimum 500 observations
Opponent on enemy team

How often McGinnis wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

McGinnis win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroMcGinnis win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
47.1%
-1.1 pp20,033 / 42,557
Graves
43.2%
-5.0 pp18,020 / 41,688
Rat King
41.6%
-6.6 pp12,999 / 31,250
Deadman Danny
48.0%
-0.2 pp12,487 / 26,001
Haze
45.8%
-2.4 pp11,543 / 25,215
Violet
46.6%
-1.5 pp11,658 / 24,995
Venator
51.0%
+2.8 pp11,056 / 21,678
Mina
54.2%
+6.0 pp11,458 / 21,149
Seven
42.8%
-5.4 pp8,951 / 20,907
Wraith
48.3%
+0.1 pp10,020 / 20,754
Drifter
48.2%
-0.0 pp9,854 / 20,460
Infernus
48.2%
+0.0 pp9,560 / 19,831

Δ compares the pair’s raw win rate with McGinnis’s overall 48.2% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗