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Deadman Danny portrait
Standard

Deadman Danny builds

Explore Deadman Danny purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate50.8%256,478 wins / 504,530 hero-player games
Hero-player games504,530Standard
K / D / A8.7 / 6.7 / 11.6Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: York (+0.5 pts win rate, +302 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York51.0%50.8% – 51.2%+302173,308
Broadway50.5%50.3% – 50.8%−14170,717
Greenwich51.0%50.7% – 51.2%+276162,004

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
51.6%win rate142,492 wins / 276,057 hero-player games

Both stage purchases · 276,057 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

505,282 hero-player games
  1. 51.0%
    91.0% share460,267 hero-player games
  2. 52.0%
    62.1% share313,911 hero-player games
  3. 50.6%
    49.4% share250,047 hero-player games
  4. 52.2%
    41.6% share210,198 hero-player games
  5. 50.8%
    34.3% share173,465 hero-player games
02

9–20 min

503,707 hero-player games
  1. 51.5%
    57.9% share292,807 hero-player games
  2. 51.9%
    47.6% share240,950 hero-player games
  3. 54.5%
    41.1% share208,032 hero-player games
  4. 50.9%
    38.3% share193,465 hero-player games
  5. 51.3%
    37.2% share187,936 hero-player games
03

20–30 min

485,978 hero-player games
  1. 51.3%
    46.0% share232,450 hero-player games
  2. 57.1%
    37.8% share191,090 hero-player games
  3. 49.0%
    35.4% share179,066 hero-player games
  4. 54.3%
    35.3% share178,522 hero-player games
  5. 53.3%
    20.5% share103,498 hero-player games
04

30+ min

343,647 hero-player games
  1. 48.5%
    24.5% share123,694 hero-player games
  2. 51.5%
    20.2% share102,145 hero-player games
  3. 55.7%
    19.7% share99,556 hero-player games
  4. 51.3%
    19.1% share96,594 hero-player games
  5. 49.1%
    14.7% share74,570 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Deadman Danny counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Deadman Danny wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Deadman Danny win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroDeadman Danny win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
49.4%
-1.5 pp102,436 / 207,444
Rat King
45.1%
-5.7 pp71,270 / 157,990
Violet
48.9%
-2.0 pp72,102 / 147,548
Haze
48.4%
-2.4 pp55,645 / 114,904
Graves
43.7%
-7.2 pp49,455 / 113,284
Venator
53.9%
+3.1 pp58,498 / 108,540
Bebop
52.4%
+1.5 pp52,145 / 99,564
Drifter
51.0%
+0.2 pp50,202 / 98,386
Mina
55.4%
+4.6 pp54,094 / 97,627
Wraith
49.4%
-1.5 pp45,116 / 91,403
Infernus
52.0%
+1.2 pp46,751 / 89,905
Lash
49.4%
-1.5 pp43,008 / 87,099

Δ compares the pair’s raw win rate with Deadman Danny’s overall 50.8% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:10 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗