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Apollo portrait
Standard

Apollo builds

Explore Apollo purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate49.3%139,674 wins / 283,163 hero-player games
Hero-player games283,163Standard
K / D / A7.1 / 7.6 / 11.8Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York49.4%49.1% – 49.7%+8398,089
Broadway49.3%49.0% – 49.6%−5295,232
Greenwich49.3%48.9% – 49.6%+5391,034

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
50.3%win rate42,718 wins / 84,964 hero-player games

Both stage purchases · 84,964 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

283,697 hero-player games
  1. 49.4%
    79.5% share225,874 hero-player games
  2. 49.8%
    65.6% share186,438 hero-player games
  3. 49.0%
    62.1% share176,275 hero-player games
  4. 49.8%
    46.5% share132,053 hero-player games
  5. 50.1%
    42.4% share120,416 hero-player games
02

9–20 min

282,608 hero-player games
  1. 49.5%
    32.9% share93,521 hero-player games
  2. 50.0%
    32.7% share92,952 hero-player games
  3. 50.7%
    32.3% share91,716 hero-player games
  4. 50.7%
    30.3% share86,140 hero-player games
  5. 47.7%
    28.4% share80,707 hero-player games
03

20–30 min

270,441 hero-player games
  1. 51.4%
    37.9% share107,664 hero-player games
  2. 49.4%
    37.6% share106,818 hero-player games
  3. 53.1%
    37.5% share106,430 hero-player games
  4. 51.4%
    28.6% share81,227 hero-player games
  5. 50.5%
    17.1% share48,486 hero-player games
04

30+ min

188,402 hero-player games
  1. 55.5%
    22.2% share62,928 hero-player games
  2. 51.2%
    17.9% share50,952 hero-player games
  3. 48.9%
    17.4% share49,502 hero-player games
  4. 49.2%
    16.3% share46,321 hero-player games
  5. 54.7%
    13.1% share37,269 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Apollo counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Apollo wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Apollo win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroApollo win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
48.4%
-0.9 pp46,215 / 95,472
Rat King
44.1%
-5.2 pp35,248 / 79,937
Deadman Danny
48.9%
-0.4 pp36,514 / 74,685
Graves
41.3%
-8.0 pp28,896 / 69,990
Violet
46.9%
-2.4 pp31,535 / 67,193
Mina
54.8%
+5.5 pp35,959 / 65,630
Haze
47.2%
-2.2 pp29,367 / 62,258
Venator
52.1%
+2.7 pp30,052 / 57,726
Drifter
48.5%
-0.8 pp26,477 / 54,618
Bebop
51.4%
+2.1 pp27,908 / 54,296
Celeste
50.4%
+1.1 pp26,916 / 53,382
Wraith
49.0%
-0.3 pp24,058 / 49,049

Δ compares the pair’s raw win rate with Apollo’s overall 49.3% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:10 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:12 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗