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Standard

Graves builds

Explore Graves purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate57.4%264,223 wins / 460,390 hero-player games
Hero-player games460,390Standard
K / D / A6.8 / 6.9 / 11.6Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York57.6%57.3% – 57.8%−105159,294
Broadway57.3%57.1% – 57.6%−208153,762
Greenwich57.3%57.0% – 57.5%−162149,136

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
59.2%win rate98,784 wins / 166,804 hero-player games

Both stage purchases · 166,804 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

460,935 hero-player games
  1. 57.9%
    84.0% share387,606 hero-player games
  2. 58.0%
    69.6% share321,146 hero-player games
  3. 57.8%
    45.2% share208,679 hero-player games
  4. 59.5%
    39.0% share180,185 hero-player games
  5. 60.1%
    35.7% share164,613 hero-player games
02

9–20 min

459,725 hero-player games
  1. 58.6%
    41.2% share190,222 hero-player games
  2. 57.8%
    37.2% share171,691 hero-player games
  3. 58.1%
    35.0% share161,616 hero-player games
  4. 58.8%
    33.2% share153,267 hero-player games
  5. 62.7%
    30.9% share142,597 hero-player games
03

20–30 min

440,436 hero-player games
  1. 57.3%
    38.6% share178,142 hero-player games
  2. 60.0%
    29.2% share134,625 hero-player games
  3. 55.2%
    28.0% share129,145 hero-player games
  4. 60.5%
    19.6% share90,695 hero-player games
  5. 61.3%
    16.0% share73,680 hero-player games
04

30+ min

303,082 hero-player games
  1. 57.5%
    21.1% share97,419 hero-player games
  2. 56.5%
    19.1% share88,147 hero-player games
  3. 57.1%
    12.9% share59,732 hero-player games
  4. 59.8%
    11.2% share51,488 hero-player games
  5. 56.2%
    9.2% share42,690 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Graves counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Graves wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Graves win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroGraves win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
55.4%
-2.0 pp88,392 / 159,626
Rat King
50.7%
-6.7 pp63,728 / 125,808
Violet
55.1%
-2.2 pp64,846 / 117,584
Deadman Danny
56.3%
-1.1 pp63,822 / 113,284
Haze
53.8%
-3.6 pp56,823 / 105,692
Venator
60.1%
+2.7 pp59,086 / 98,302
Mina
62.9%
+5.5 pp61,752 / 98,218
Bebop
57.9%
+0.5 pp51,437 / 88,898
Celeste
58.2%
+0.8 pp50,482 / 86,769
Infernus
57.9%
+0.5 pp50,010 / 86,395
Drifter
57.0%
-0.4 pp47,754 / 83,727
Seven
52.4%
-5.0 pp41,493 / 79,260

Δ compares the pair’s raw win rate with Graves’s overall 57.4% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:08 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗