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Wraith portrait
Standard

Wraith builds

Melts isolated targets

Explore Wraith purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate51.0%183,627 wins / 360,405 hero-player games
Hero-player games360,405Standard
K / D / A7.4 / 6.1 / 9.9Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York50.8%50.5% – 51.1%+209121,502
Broadway51.0%50.8% – 51.3%+446114,890
Greenwich51.0%50.8% – 51.3%+221125,429

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
52.2%win rate103,057 wins / 197,521 hero-player games

Both stage purchases · 197,521 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

360,938 hero-player games
  1. 51.4%
    77.5% share280,278 hero-player games
  2. 52.9%
    73.7% share266,330 hero-player games
  3. 51.4%
    64.2% share231,909 hero-player games
  4. 52.4%
    44.2% share159,593 hero-player games
  5. 50.9%
    32.4% share116,985 hero-player games
02

9–20 min

359,778 hero-player games
  1. 52.0%
    60.8% share219,617 hero-player games
  2. 52.8%
    58.3% share210,656 hero-player games
  3. 52.1%
    46.7% share168,639 hero-player games
  4. 50.9%
    25.3% share91,455 hero-player games
  5. 50.3%
    22.8% share82,593 hero-player games
03

20–30 min

345,556 hero-player games
  1. 55.1%
    44.0% share159,199 hero-player games
  2. 53.9%
    38.6% share139,670 hero-player games
  3. 55.3%
    27.3% share98,811 hero-player games
  4. 52.4%
    20.4% share73,884 hero-player games
  5. 63.7%
    19.3% share69,732 hero-player games
04

30+ min

237,487 hero-player games
  1. 53.1%
    20.8% share75,034 hero-player games
  2. 55.8%
    19.8% share71,587 hero-player games
  3. 49.3%
    14.7% share53,294 hero-player games
  4. 55.1%
    14.1% share50,950 hero-player games
  5. 52.1%
    13.1% share47,524 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Wraith counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Wraith wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Wraith win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroWraith win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
49.7%
-1.3 pp56,860 / 114,519
Haze
48.2%
-2.7 pp48,291 / 100,128
Rat King
46.0%
-5.0 pp45,151 / 98,170
Violet
49.7%
-1.3 pp46,010 / 92,660
Deadman Danny
50.6%
-0.3 pp46,286 / 91,403
Venator
53.5%
+2.5 pp46,411 / 86,755
Graves
44.1%
-6.9 pp34,721 / 78,743
Mina
55.9%
+5.0 pp40,678 / 72,747
Infernus
51.7%
+0.7 pp35,980 / 69,650
Drifter
50.5%
-0.5 pp34,640 / 68,607
Bebop
52.8%
+1.8 pp34,890 / 66,117
Seven
47.4%
-3.5 pp30,000 / 63,282

Δ compares the pair’s raw win rate with Wraith’s overall 51.0% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗