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Standard

Victor builds

Explore Victor purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate54.7%176,341 wins / 322,603 hero-player games
Hero-player games322,603Standard
K / D / A8.2 / 6.7 / 11.4Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York54.6%54.3% – 54.9%+178108,574
Broadway54.5%54.2% – 54.8%+165104,334
Greenwich54.9%54.6% – 55.2%+182110,959

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
55.7%win rate118,499 wins / 212,913 hero-player games

Both stage purchases · 212,913 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

323,173 hero-player games
  1. 55.1%
    89.0% share287,932 hero-player games
  2. 55.5%
    80.4% share260,055 hero-player games
  3. 55.4%
    50.6% share163,609 hero-player games
  4. 55.2%
    36.0% share116,312 hero-player games
  5. 56.7%
    28.8% share93,031 hero-player games
02

9–20 min

322,060 hero-player games
  1. 55.5%
    70.5% share228,179 hero-player games
  2. 56.2%
    68.5% share221,461 hero-player games
  3. 57.3%
    59.1% share191,296 hero-player games
  4. 57.1%
    54.4% share176,024 hero-player games
  5. 55.2%
    53.7% share173,832 hero-player games
03

20–30 min

309,794 hero-player games
  1. 60.2%
    51.8% share167,534 hero-player games
  2. 54.9%
    45.5% share147,131 hero-player games
  3. 60.0%
    40.1% share129,620 hero-player games
  4. 60.4%
    22.2% share71,814 hero-player games
  5. 58.2%
    20.5% share66,266 hero-player games
04

30+ min

218,618 hero-player games
  1. 61.0%
    21.3% share68,902 hero-player games
  2. 61.9%
    20.3% share65,703 hero-player games
  3. 62.5%
    19.9% share64,440 hero-player games
  4. 61.4%
    17.3% share55,981 hero-player games
  5. 57.0%
    16.7% share54,090 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Victor counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Victor wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Victor win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroVictor win rateΔ vs hero WRWins / observationsOpen hero
Rat King
49.6%
-5.1 pp58,823 / 118,638
Nurse Harrow
52.7%
-1.9 pp50,607 / 95,989
Haze
52.1%
-2.6 pp41,531 / 79,751
Deadman Danny
52.9%
-1.8 pp40,965 / 77,505
Violet
52.8%
-1.8 pp40,425 / 76,513
Graves
47.3%
-7.3 pp33,275 / 70,285
Venator
56.9%
+2.3 pp39,206 / 68,871
Mina
60.9%
+6.2 pp37,966 / 62,380
Wraith
53.2%
-1.4 pp33,102 / 62,184
Seven
50.9%
-3.8 pp30,833 / 60,626
Drifter
54.1%
-0.6 pp32,044 / 59,255
Infernus
55.2%
+0.5 pp31,752 / 57,525

Δ compares the pair’s raw win rate with Victor’s overall 54.7% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:10 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:11 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗