Most selected eligible guide in the returned sample; contents are the current retrieved revision. Guide selections span revisions and unspecified game modes. Completion of these items and abilities was not measured, so build win rate and a higher win-rate alternative are unavailable.
Matches through ·
Lane performance
Does this hero do better starting in a particular lane?
No meaningful lane preference — differences are within noise.
Starting lane
Match win rate
95% Wilson interval
Avg. soul lead at 15m
Matches
York
50.1%
49.8% – 50.4%
+120
119,016
Broadway
50.3%
50.0% – 50.6%
+131
121,803
Greenwich
50.4%
50.2% – 50.7%
+113
122,188
Matches through ·
Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.
Builds & items
Ranked by popularity · 500+ matches per choice
Most common stage pair0–9 min + 9–20 min
+
51.1%win rate91,358 wins / 178,789 hero-player games
Both stage purchases · 178,789 hero-player games
Popular items by stage
Top five per stage · 500+ matches each
01
0–9 min
362,318 hero-player games
Item / overall avg purchase timeWin rate
50.4%
71.4% share259,100 hero-player games
51.5%
68.5% share248,453 hero-player games
50.9%
56.0% share203,108 hero-player games
50.2%
44.0% share159,699 hero-player games
51.6%
42.0% share152,349 hero-player games
02
9–20 min
361,028 hero-player games
Item / overall avg purchase timeWin rate
51.0%
52.7% share191,105 hero-player games
49.9%
28.8% share104,421 hero-player games
54.0%
27.4% share99,362 hero-player games
53.2%
25.9% share93,841 hero-player games
53.2%
24.0% share87,158 hero-player games
03
20–30 min
346,655 hero-player games
Item / overall avg purchase timeWin rate
51.1%
34.6% share125,620 hero-player games
48.9%
28.6% share103,546 hero-player games
51.3%
25.8% share93,456 hero-player games
48.1%
16.9% share61,201 hero-player games
56.5%
16.4% share59,311 hero-player games
04
30+ min
240,045 hero-player games
Item / overall avg purchase timeWin rate
57.6%
11.8% share42,948 hero-player games
53.7%
10.8% share39,049 hero-player games
51.5%
8.5% share30,699 hero-player games
54.7%
8.3% share30,110 hero-player games
56.0%
8.2% share29,646 hero-player games
Item lists are independent; they are not one complete build.
Matches through ·
Why do totals differ?
Matches through ·
Team composition
Drifter counters & synergies
Minimum 500 observations
Opponent on enemy team
How often Drifter wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.
Drifter win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Δ compares the pair’s raw win rate with Drifter’s overall 50.3% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.
Cached resultDeadlock API · retrieved Oct 28, 11:10 AM UTC
Source queries & population notes
Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.
Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.
Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.
Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.
Items bought in the same match; order may vary. At least 5,000 matches per set.
Popular purchase pairs
Items bought in adjacent stages, not necessarily back to back.
362,641matches
1,332 pairs
#ItemsHero-player gamesWin rate
01
+
Matches178,78949.3% of this cohort
Win rate51.1%91,358 wins
02
+
Matches164,40545.3% of this cohort
Win rate51.5%84,682 wins
03
+
Matches156,72843.2% of this cohort
Win rate51.5%80,698 wins
04
+
Matches124,83634.4% of this cohort
Win rate50.9%63,526 wins
05
+
Matches91,02825.1% of this cohort
Win rate53.3%48,543 wins
06
+
Matches80,91322.3% of this cohort
Win rate50.7%41,028 wins
07
+
Matches80,81322.3% of this cohort
Win rate53.3%43,084 wins
08
+
Matches77,27521.3% of this cohort
Win rate52.8%40,813 wins
09
+
Matches74,06320.4% of this cohort
Win rate55.0%40,732 wins
10
+
Matches72,31819.9% of this cohort
Win rate54.1%39,141 wins
11
+
Matches69,01919.0% of this cohort
Win rate53.9%37,194 wins
12
+
Matches68,86619.0% of this cohort
Win rate54.2%37,309 wins
13
+
Matches68,55018.9% of this cohort
Win rate53.2%36,452 wins
14
+
Matches67,57418.6% of this cohort
Win rate59.0%39,890 wins
15
+
Matches66,60218.4% of this cohort
Win rate52.5%34,954 wins
16
+
Matches63,67417.6% of this cohort
Win rate49.8%31,719 wins
17
+
Matches62,30217.2% of this cohort
Win rate53.8%33,512 wins
18
+
Matches62,15317.1% of this cohort
Win rate50.6%31,444 wins
19
+
Matches60,72516.7% of this cohort
Win rate52.3%31,738 wins
20
+
Matches58,81416.2% of this cohort
Win rate55.1%32,398 wins
Showing 20 of 1,332
Data
Win rate is wins divided by matches containing both stage purchases. Pair share uses 362,641 hero matches as its denominator. Pairs overlap and do not form complete builds or prove an item caused a win. Prices are from the current catalog.
Deadlock API · fetched Oct 28, 11:11 AM UTCData
Win rates count recorded hero-player matches. Coverage can vary by endpoint.
Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.
Win rates count recorded hero-player matches. Coverage can vary by endpoint.
Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.