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Mina portrait
Standard

Mina builds

Explore Mina purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate44.4%175,659 wins / 395,745 hero-player games
Hero-player games395,745Standard
K / D / A7.5 / 6.8 / 10.7Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.5 pts win rate, +56 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York44.4%44.2% – 44.7%−76129,182
Broadway44.7%44.4% – 44.9%+56134,856
Greenwich44.1%43.9% – 44.4%−84133,208

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
46.5%win rate109,738 wins / 235,883 hero-player games

Both stage purchases · 235,883 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

396,199 hero-player games
  1. 44.6%
    94.4% share374,826 hero-player games
  2. 44.8%
    89.3% share354,326 hero-player games
  3. 46.2%
    65.2% share258,696 hero-player games
  4. 46.1%
    49.7% share197,339 hero-player games
  5. 46.1%
    44.5% share176,717 hero-player games
02

9–20 min

395,242 hero-player games
  1. 46.4%
    61.0% share242,007 hero-player games
  2. 46.2%
    60.1% share238,516 hero-player games
  3. 43.6%
    50.8% share201,533 hero-player games
  4. 43.1%
    41.3% share164,019 hero-player games
  5. 46.9%
    29.5% share117,164 hero-player games
03

20–30 min

379,445 hero-player games
  1. 46.3%
    52.4% share207,805 hero-player games
  2. 46.6%
    32.3% share128,154 hero-player games
  3. 53.5%
    31.4% share124,637 hero-player games
  4. 41.9%
    26.1% share103,593 hero-player games
  5. 45.8%
    23.2% share92,081 hero-player games
04

30+ min

267,679 hero-player games
  1. 47.2%
    24.1% share95,522 hero-player games
  2. 48.8%
    21.6% share85,784 hero-player games
  3. 47.4%
    17.6% share69,819 hero-player games
  4. 46.1%
    14.6% share57,956 hero-player games
  5. 47.4%
    14.3% share56,880 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Mina counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Mina wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Mina win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroMina win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
42.1%
-2.3 pp47,893 / 113,858
Violet
43.0%
-1.4 pp44,239 / 102,980
Rat King
38.4%
-6.0 pp38,326 / 99,823
Graves
37.1%
-7.3 pp36,457 / 98,218
Deadman Danny
44.6%
+0.2 pp43,527 / 97,627
Haze
42.0%
-2.4 pp37,465 / 89,209
Venator
47.0%
+2.6 pp40,963 / 87,145
Celeste
46.2%
+1.8 pp39,062 / 84,619
Drifter
44.3%
-0.1 pp35,104 / 79,284
Infernus
45.7%
+1.3 pp35,489 / 77,660
Wraith
44.1%
-0.3 pp32,063 / 72,747
Bebop
46.3%
+1.9 pp33,541 / 72,487

Δ compares the pair’s raw win rate with Mina’s overall 44.4% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:11 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗