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Vyper portrait
Standard

Vyper builds

Slither in and assassinate enemies

Explore Vyper purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate46.4%65,903 wins / 142,175 hero-player games
Hero-player games142,175Standard
K / D / A7.3 / 7.8 / 9.8Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+1.0 pts win rate, −229 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York45.7%45.3% – 46.2%−42646,589
Broadway46.7%46.2% – 47.1%−22947,381
Greenwich46.7%46.2% – 47.1%−42148,719

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
49.8%win rate34,252 wins / 68,839 hero-player games

Both stage purchases · 68,839 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

142,253 hero-player games
  1. 47.4%
    75.9% share108,269 hero-player games
  2. 46.3%
    56.5% share80,542 hero-player games
  3. 47.0%
    54.7% share77,986 hero-player games
  4. 45.8%
    29.5% share41,992 hero-player games
  5. 47.2%
    29.3% share41,840 hero-player games
02

9–20 min

141,895 hero-player games
  1. 49.1%
    58.8% share83,816 hero-player games
  2. 46.8%
    40.8% share58,119 hero-player games
  3. 47.4%
    40.2% share57,358 hero-player games
  4. 48.4%
    32.9% share46,887 hero-player games
  5. 47.1%
    30.2% share43,091 hero-player games
03

20–30 min

135,846 hero-player games
  1. 49.9%
    39.8% share56,683 hero-player games
  2. 45.6%
    25.9% share36,887 hero-player games
  3. 43.6%
    21.7% share30,988 hero-player games
  4. 46.2%
    16.0% share22,778 hero-player games
  5. 55.4%
    15.2% share21,643 hero-player games
04

30+ min

91,587 hero-player games
  1. 52.2%
    14.1% share20,038 hero-player games
  2. 56.3%
    13.5% share19,181 hero-player games
  3. 51.1%
    12.8% share18,233 hero-player games
  4. 46.8%
    10.7% share15,258 hero-player games
  5. 53.2%
    9.9% share14,092 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Vyper counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Vyper wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Vyper win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroVyper win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
45.2%
-1.2 pp20,438 / 45,252
Rat King
41.5%
-4.9 pp16,139 / 38,887
Deadman Danny
45.2%
-1.2 pp16,067 / 35,557
Haze
44.6%
-1.7 pp15,222 / 34,123
Violet
45.5%
-0.8 pp15,501 / 34,044
Graves
38.4%
-7.9 pp12,203 / 31,753
Venator
48.9%
+2.6 pp15,394 / 31,461
Mina
51.3%
+4.9 pp14,965 / 29,172
Drifter
46.5%
+0.1 pp12,515 / 26,929
Wraith
46.1%
-0.3 pp11,955 / 25,932
Infernus
47.1%
+0.8 pp12,042 / 25,562
Seven
42.5%
-3.8 pp10,756 / 25,296

Δ compares the pair’s raw win rate with Vyper’s overall 46.4% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:11 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗