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Vindicta portrait
Standard

Vindicta builds

Snipes the unsuspecting

Explore Vindicta purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate48.6%146,348 wins / 301,150 hero-player games
Hero-player games301,150Standard
K / D / A8.6 / 6.4 / 11.5Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.6 pts win rate, +97 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York48.5%48.1% – 48.8%+197,127
Broadway49.0%48.7% – 49.3%+97102,924
Greenwich48.4%48.1% – 48.7%+19102,329

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
48.9%win rate84,039 wins / 171,833 hero-player games

Both stage purchases · 171,833 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

301,156 hero-player games
  1. 49.0%
    80.3% share242,550 hero-player games
  2. 50.0%
    72.1% share217,898 hero-player games
  3. 49.3%
    68.1% share205,718 hero-player games
  4. 49.1%
    51.3% share154,869 hero-player games
  5. 50.0%
    35.3% share106,673 hero-player games
02

9–20 min

300,749 hero-player games
  1. 48.7%
    68.1% share205,815 hero-player games
  2. 49.3%
    58.4% share176,446 hero-player games
  3. 50.4%
    51.7% share156,150 hero-player games
  4. 51.6%
    49.0% share147,953 hero-player games
  5. 50.2%
    44.6% share134,706 hero-player games
03

20–30 min

288,208 hero-player games
  1. 48.6%
    46.5% share140,492 hero-player games
  2. 45.7%
    32.9% share99,528 hero-player games
  3. 50.1%
    31.6% share95,388 hero-player games
  4. 47.1%
    18.5% share55,873 hero-player games
  5. 52.3%
    18.0% share54,504 hero-player games
04

30+ min

197,205 hero-player games
  1. 50.6%
    20.0% share60,415 hero-player games
  2. 52.6%
    15.7% share47,498 hero-player games
  3. 50.6%
    14.3% share43,216 hero-player games
  4. 51.9%
    12.0% share36,369 hero-player games
  5. 49.8%
    12.0% share36,109 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Vindicta counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Vindicta wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Vindicta win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroVindicta win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
47.0%
-1.6 pp51,841 / 110,281
Rat King
44.1%
-4.5 pp40,364 / 91,564
Haze
45.7%
-2.9 pp33,535 / 73,387
Graves
41.2%
-7.4 pp29,463 / 71,565
Violet
47.1%
-1.5 pp32,915 / 69,845
Deadman Danny
49.2%
+0.6 pp33,955 / 68,995
Venator
51.1%
+2.5 pp33,269 / 65,080
Drifter
47.9%
-0.7 pp27,847 / 58,091
Wraith
48.0%
-0.6 pp27,743 / 57,850
Infernus
49.3%
+0.7 pp27,922 / 56,662
Mina
53.6%
+5.0 pp30,140 / 56,280
Seven
45.1%
-3.5 pp25,185 / 55,862

Δ compares the pair’s raw win rate with Vindicta’s overall 48.6% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗