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Yamato portrait
Standard

Yamato builds

Delivers charged attacks with finesse

Explore Yamato purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate47.5%127,861 wins / 269,157 hero-player games
Hero-player games269,157Standard
K / D / A8.0 / 7.9 / 11.3Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York47.6%47.3% – 47.9%−13587,665
Broadway47.4%47.1% – 47.7%−11390,471
Greenwich47.5%47.2% – 47.8%−10992,213

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
49.5%win rate52,808 wins / 106,668 hero-player games

Both stage purchases · 106,668 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

269,683 hero-player games
  1. 48.0%
    71.5% share193,137 hero-player games
  2. 48.4%
    70.8% share191,243 hero-player games
  3. 47.7%
    57.7% share155,803 hero-player games
  4. 50.4%
    41.9% share113,146 hero-player games
  5. 49.6%
    30.2% share81,658 hero-player games
02

9–20 min

268,670 hero-player games
  1. 49.3%
    44.7% share120,629 hero-player games
  2. 49.5%
    41.5% share112,061 hero-player games
  3. 49.5%
    41.0% share110,619 hero-player games
  4. 51.9%
    35.4% share95,529 hero-player games
  5. 45.6%
    27.4% share73,975 hero-player games
03

20–30 min

257,029 hero-player games
  1. 50.7%
    28.0% share75,636 hero-player games
  2. 47.8%
    24.4% share65,994 hero-player games
  3. 47.4%
    21.6% share58,321 hero-player games
  4. 52.9%
    20.3% share54,807 hero-player games
  5. 45.5%
    18.6% share50,200 hero-player games
04

30+ min

174,206 hero-player games
  1. 51.7%
    16.6% share44,921 hero-player games
  2. 49.4%
    16.5% share44,470 hero-player games
  3. 57.7%
    12.6% share33,985 hero-player games
  4. 48.7%
    12.3% share33,129 hero-player games
  5. 55.7%
    12.3% share33,086 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Yamato counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Yamato wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Yamato win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroYamato win rateΔ vs hero WRWins / observationsOpen hero
Rat King
42.9%
-4.6 pp39,962 / 93,219
Nurse Harrow
45.8%
-1.7 pp41,785 / 91,292
Deadman Danny
47.1%
-0.4 pp32,842 / 69,737
Violet
45.4%
-2.1 pp30,550 / 67,324
Mina
52.7%
+5.1 pp32,669 / 62,045
Graves
39.6%
-7.9 pp24,234 / 61,164
Haze
45.3%
-2.2 pp27,112 / 59,809
Drifter
47.4%
-0.1 pp25,440 / 53,704
Venator
50.4%
+2.9 pp26,882 / 53,345
Celeste
48.8%
+1.3 pp24,288 / 49,724
Bebop
49.5%
+2.0 pp24,118 / 48,767
Infernus
48.3%
+0.8 pp22,964 / 47,501

Δ compares the pair’s raw win rate with Yamato’s overall 47.5% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:11 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗