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Shiv portrait
Standard

Shiv builds

Bleeds out foes, then goes in for a kill

Explore Shiv purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate45.3%117,487 wins / 259,520 hero-player games
Hero-player games259,520Standard
K / D / A8.2 / 7.1 / 10.8Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Greenwich (+0.5 pts win rate, −217 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York44.9%44.6% – 45.3%−27485,750
Broadway45.4%45.1% – 45.7%−20788,092
Greenwich45.4%45.1% – 45.8%−21786,644

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
44.2%win rate59,481 wins / 134,631 hero-player games

Both stage purchases · 134,631 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

260,061 hero-player games
  1. 45.9%
    85.7% share223,138 hero-player games
  2. 44.3%
    53.4% share138,907 hero-player games
  3. 46.3%
    48.3% share125,776 hero-player games
  4. 44.2%
    44.9% share116,959 hero-player games
  5. 46.3%
    41.3% share107,415 hero-player games
02

9–20 min

259,030 hero-player games
  1. 43.9%
    60.3% share157,026 hero-player games
  2. 46.0%
    52.6% share136,998 hero-player games
  3. 46.5%
    32.0% share83,193 hero-player games
  4. 47.1%
    27.5% share71,593 hero-player games
  5. 43.5%
    22.8% share59,471 hero-player games
03

20–30 min

249,047 hero-player games
  1. 49.8%
    22.7% share59,001 hero-player games
  2. 46.2%
    22.0% share57,303 hero-player games
  3. 47.5%
    21.2% share55,240 hero-player games
  4. 41.8%
    21.2% share55,223 hero-player games
  5. 46.3%
    19.9% share51,753 hero-player games
04

30+ min

173,382 hero-player games
  1. 51.2%
    13.9% share36,221 hero-player games
  2. 48.7%
    13.0% share33,887 hero-player games
  3. 49.2%
    12.2% share31,786 hero-player games
  4. 47.5%
    10.1% share26,332 hero-player games
  5. 43.6%
    9.1% share23,798 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Shiv counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Shiv wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Shiv win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroShiv win rateΔ vs hero WRWins / observationsOpen hero
Rat King
41.2%
-4.1 pp40,048 / 97,162
Nurse Harrow
43.5%
-1.8 pp41,630 / 95,720
Deadman Danny
44.4%
-0.8 pp32,396 / 72,907
Violet
43.5%
-1.8 pp30,729 / 70,716
Graves
37.2%
-8.1 pp19,756 / 53,116
Mina
50.6%
+5.3 pp26,486 / 52,340
Haze
42.0%
-3.3 pp21,647 / 51,573
Drifter
45.8%
+0.5 pp22,730 / 49,669
Venator
47.7%
+2.4 pp22,475 / 47,109
Infernus
46.3%
+1.0 pp21,315 / 46,081
Victor
41.9%
-3.3 pp18,851 / 44,944
Bebop
47.6%
+2.3 pp20,709 / 43,516

Δ compares the pair’s raw win rate with Shiv’s overall 45.3% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:11 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗