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Bebop portrait
Standard

Bebop builds

Hooks an enemy for a knockout combo

Explore Bebop purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate48.4%174,026 wins / 359,763 hero-player games
Hero-player games359,763Standard
K / D / A7.4 / 7.9 / 13.2Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.5 pts win rate, +424 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York48.4%48.1% – 48.7%+314117,572
Broadway48.6%48.4% – 48.9%+424122,819
Greenwich48.1%47.8% – 48.4%+306120,815

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
51.0%win rate62,209 wins / 122,052 hero-player games

Both stage purchases · 122,052 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

360,305 hero-player games
  1. 48.5%
    71.1% share256,648 hero-player games
  2. 49.0%
    60.0% share216,344 hero-player games
  3. 48.9%
    49.7% share179,329 hero-player games
  4. 48.6%
    46.9% share169,107 hero-player games
  5. 49.8%
    42.4% share152,937 hero-player games
02

9–20 min

359,234 hero-player games
  1. 51.1%
    39.3% share141,666 hero-player games
  2. 49.7%
    35.4% share127,723 hero-player games
  3. 47.1%
    31.7% share114,524 hero-player games
  4. 50.2%
    24.4% share88,124 hero-player games
  5. 51.2%
    19.8% share71,451 hero-player games
03

20–30 min

344,253 hero-player games
  1. 51.7%
    26.2% share94,625 hero-player games
  2. 46.9%
    24.2% share87,218 hero-player games
  3. 46.3%
    20.3% share73,179 hero-player games
  4. 49.2%
    17.1% share61,662 hero-player games
  5. 49.0%
    13.4% share48,469 hero-player games
04

30+ min

237,011 hero-player games
  1. 49.0%
    15.4% share55,417 hero-player games
  2. 51.4%
    14.7% share52,889 hero-player games
  3. 55.8%
    12.8% share46,138 hero-player games
  4. 51.6%
    12.8% share46,064 hero-player games
  5. 54.1%
    12.7% share45,805 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Bebop counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Bebop wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Bebop win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroBebop win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
47.0%
-1.4 pp61,957 / 131,849
Deadman Danny
47.6%
-0.8 pp47,413 / 99,564
Rat King
42.9%
-5.5 pp42,539 / 99,207
Graves
42.1%
-6.2 pp37,456 / 88,898
Violet
46.8%
-1.6 pp40,204 / 85,923
Haze
45.5%
-2.9 pp38,453 / 84,592
Venator
51.4%
+3.0 pp38,126 / 74,247
Mina
53.7%
+5.4 pp38,943 / 72,487
Wraith
47.2%
-1.1 pp31,224 / 66,117
Lash
48.4%
+0.0 pp31,476 / 65,047
Celeste
50.0%
+1.6 pp31,400 / 62,850
Drifter
48.3%
-0.1 pp29,960 / 62,041

Δ compares the pair’s raw win rate with Bebop’s overall 48.4% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗