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Holliday portrait
Standard

Holliday builds

Bounces about dispensing trick shots

Explore Holliday purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate46.4%85,710 wins / 184,873 hero-player games
Hero-player games184,873Standard
K / D / A6.5 / 6.0 / 12.7Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.8 pts win rate, +65 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York46.2%45.8% – 46.6%−7160,047
Broadway46.8%46.5% – 47.2%+6561,442
Greenwich46.0%45.6% – 46.4%−6664,040

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
45.8%win rate44,811 wins / 97,789 hero-player games

Both stage purchases · 97,789 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

185,046 hero-player games
  1. 46.6%
    88.1% share163,354 hero-player games
  2. 46.4%
    67.3% share124,696 hero-player games
  3. 46.2%
    47.6% share88,281 hero-player games
  4. 46.8%
    27.0% share50,037 hero-player games
  5. 47.9%
    21.2% share39,207 hero-player games
02

9–20 min

184,523 hero-player games
  1. 45.8%
    54.8% share101,651 hero-player games
  2. 46.8%
    46.6% share86,449 hero-player games
  3. 47.2%
    40.9% share75,719 hero-player games
  4. 47.1%
    38.1% share70,530 hero-player games
  5. 49.5%
    34.1% share63,280 hero-player games
03

20–30 min

177,907 hero-player games
  1. 46.4%
    39.8% share73,777 hero-player games
  2. 46.7%
    36.4% share67,390 hero-player games
  3. 49.4%
    30.8% share57,055 hero-player games
  4. 50.0%
    20.2% share37,450 hero-player games
  5. 52.4%
    19.8% share36,641 hero-player games
04

30+ min

125,823 hero-player games
  1. 47.1%
    17.9% share33,189 hero-player games
  2. 51.1%
    15.2% share28,237 hero-player games
  3. 49.3%
    14.3% share26,497 hero-player games
  4. 46.4%
    11.5% share21,302 hero-player games
  5. 52.4%
    10.2% share18,978 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Holliday counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Holliday wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Holliday win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroHolliday win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
45.4%
-1.0 pp30,600 / 67,428
Rat King
41.0%
-5.4 pp21,577 / 52,664
Deadman Danny
45.1%
-1.3 pp21,191 / 47,021
Graves
39.5%
-6.9 pp17,917 / 45,349
Violet
44.4%
-2.0 pp18,405 / 41,475
Bebop
48.0%
+1.6 pp18,913 / 39,438
Venator
48.8%
+2.4 pp19,142 / 39,235
Haze
44.1%
-2.3 pp17,164 / 38,932
Celeste
48.3%
+1.9 pp16,440 / 34,056
Drifter
46.5%
+0.1 pp15,742 / 33,869
Mina
51.9%
+5.5 pp17,326 / 33,402
Lash
46.0%
-0.4 pp15,282 / 33,238

Δ compares the pair’s raw win rate with Holliday’s overall 46.4% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗