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Haze portrait
Standard

Haze builds

Sneaks in and sprays bullets

Explore Haze purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate52.7%241,190 wins / 457,275 hero-player games
Hero-player games457,275Standard
K / D / A9.5 / 6.7 / 10.1Per match

Lane performance

Does this hero do better starting in a particular lane?

Best lane: Broadway (+0.5 pts win rate, +437 souls at 15m)

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York52.8%52.6% – 53.1%+218150,919
Broadway53.0%52.7% – 53.2%+437152,839
Greenwich52.5%52.2% – 52.7%+216155,227

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
54.0%win rate105,571 wins / 195,563 hero-player games

Both stage purchases · 195,563 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

457,770 hero-player games
  1. 52.8%
    84.2% share385,893 hero-player games
  2. 53.8%
    75.4% share345,800 hero-player games
  3. 53.0%
    63.6% share291,676 hero-player games
  4. 54.9%
    56.3% share258,051 hero-player games
  5. 54.2%
    42.8% share196,314 hero-player games
02

9–20 min

456,579 hero-player games
  1. 54.0%
    46.6% share213,759 hero-player games
  2. 56.6%
    45.0% share206,481 hero-player games
  3. 52.7%
    44.8% share205,294 hero-player games
  4. 55.9%
    36.9% share169,130 hero-player games
  5. 55.3%
    33.4% share153,163 hero-player games
03

20–30 min

438,729 hero-player games
  1. 57.9%
    36.4% share166,820 hero-player games
  2. 51.0%
    31.4% share143,850 hero-player games
  3. 56.5%
    18.1% share82,896 hero-player games
  4. 57.1%
    17.9% share81,905 hero-player games
  5. 52.6%
    17.7% share80,957 hero-player games
04

30+ min

302,199 hero-player games
  1. 60.2%
    21.6% share99,039 hero-player games
  2. 53.1%
    13.9% share63,843 hero-player games
  3. 59.3%
    13.8% share63,456 hero-player games
  4. 59.9%
    13.3% share61,160 hero-player games
  5. 55.4%
    13.3% share60,823 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Haze counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Haze wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Haze win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroHaze win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
51.4%
-1.4 pp72,296 / 140,708
Violet
50.9%
-1.8 pp59,773 / 117,336
Rat King
47.4%
-5.4 pp54,951 / 115,989
Deadman Danny
51.6%
-1.2 pp59,255 / 114,904
Venator
54.8%
+2.1 pp60,735 / 110,788
Graves
46.2%
-6.5 pp48,859 / 105,692
Wraith
51.8%
-1.0 pp51,832 / 100,128
Infernus
53.6%
+0.8 pp48,502 / 90,517
Mina
58.0%
+5.2 pp51,732 / 89,209
Seven
49.4%
-3.4 pp43,741 / 88,563
Drifter
51.5%
-1.2 pp45,030 / 87,382
Bebop
54.5%
+1.8 pp46,134 / 84,592

Δ compares the pair’s raw win rate with Haze’s overall 52.7% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗