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Dynamo portrait
Standard

Dynamo builds

Locks down the enemy team

Explore Dynamo purchase stages, item stats, matchups and trends. Filter recorded matches by game mode, date window and sample size.

Matches through ·

Win rate51.9%106,570 wins / 205,357 hero-player games
Hero-player games205,357Standard
K / D / A4.6 / 6.1 / 15.2Per match

Lane performance

Does this hero do better starting in a particular lane?

No meaningful lane preference — differences are within noise.

Starting laneMatch win rate95% Wilson intervalAvg. soul lead at 15mMatches
York52.0%51.6% – 52.3%−9365,544
Broadway51.6%51.2% – 52.0%−11365,907
Greenwich52.1%51.7% – 52.4%−9774,668

Matches through ·

Only lanes with two heroes on each side are counted. Win rate covers the whole match; souls are measured at 15 minutes. Not adjusted for teammates or opponents.

Builds & items

Ranked by popularity · 500+ matches per choice

Most common stage pair0–9 min + 9–20 min
53.3%win rate48,610 wins / 91,267 hero-player games

Both stage purchases · 91,267 hero-player games

Popular items by stage

Top five per stage · 500+ matches each

01

0–9 min

205,569 hero-player games
  1. 52.2%
    73.8% share152,048 hero-player games
  2. 51.7%
    48.5% share99,892 hero-player games
  3. 51.9%
    43.6% share89,868 hero-player games
  4. 52.6%
    39.6% share81,588 hero-player games
  5. 53.0%
    34.7% share71,374 hero-player games
02

9–20 min

205,057 hero-player games
  1. 53.1%
    47.7% share98,199 hero-player games
  2. 51.8%
    38.5% share79,247 hero-player games
  3. 51.8%
    38.1% share78,410 hero-player games
  4. 53.2%
    30.5% share62,739 hero-player games
  5. 52.8%
    29.3% share60,339 hero-player games
03

20–30 min

197,521 hero-player games
  1. 52.3%
    39.9% share82,212 hero-player games
  2. 52.8%
    37.5% share77,307 hero-player games
  3. 53.6%
    28.3% share58,287 hero-player games
  4. 58.6%
    21.5% share44,320 hero-player games
  5. 49.9%
    19.5% share40,212 hero-player games
04

30+ min

139,477 hero-player games
  1. 52.6%
    26.0% share53,480 hero-player games
  2. 51.9%
    20.5% share42,300 hero-player games
  3. 51.2%
    13.2% share27,137 hero-player games
  4. 50.8%
    12.7% share26,091 hero-player games
  5. 53.0%
    12.5% share25,801 hero-player games

Item lists are independent; they are not one complete build.

Matches through ·

Why do totals differ?

Matches through ·

Team composition

Dynamo counters & synergies

Minimum 500 observations
Opponent on enemy team

How often Dynamo wins with each hero on the enemy team. Whole-match team outcomes; rows overlap.

Dynamo win rate against enemy heroes, sorted by common. Delta is percentage points versus this hero’s overall win rate in the selected cohort.
Enemy heroDynamo win rateΔ vs hero WRWins / observationsOpen hero
Nurse Harrow
50.2%
-1.7 pp43,413 / 86,455
Violet
50.2%
-1.7 pp25,670 / 51,163
Rat King
45.9%
-6.0 pp22,632 / 49,271
Haze
49.6%
-2.3 pp24,105 / 48,642
Deadman Danny
51.3%
-0.6 pp23,688 / 46,141
Graves
45.0%
-6.9 pp20,476 / 45,470
Venator
55.3%
+3.4 pp24,092 / 43,582
Mina
57.0%
+5.1 pp22,774 / 39,934
Infernus
52.6%
+0.7 pp20,747 / 39,475
Wraith
50.7%
-1.2 pp18,900 / 37,313
Seven
46.9%
-5.0 pp16,969 / 36,148
Bebop
53.6%
+1.7 pp19,249 / 35,920

Δ compares the pair’s raw win rate with Dynamo’s overall 51.9% win rate. It is an unadjusted difference between endpoint populations, not a normalized counter score or the effect of choosing a hero. Enemy results include heroes across the opposing team, regardless of lane.

Cached resultDeadlock API · retrieved Oct 28, 11:09 AM UTC
Source queries & population notes

Retrieval time describes this fetch, not the provider’s last update. Sample sizes are recorded observations from incomplete source coverage.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

Enemy team matchup outcomes, regardless of assigned lane. A row describes wins with the selected hero against a team containing that enemy; it is not a duel or lane win rate.

Matchup coverage can differ from hero-summary coverage. Comparisons with the hero baseline are descriptive percentage-point differences, not adjusted counter or synergy estimates.

/v1/analytics/hero-counter-stats ↗

Updating…

Common item sets

Items bought in the same match; order may vary. At least 5,000 matches per set.

Deadlock API · fetched Oct 28, 11:10 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/item-flow-stats ↗

Deadlock API · fetched Oct 28, 11:08 AM UTC
Data

Win rates count recorded hero-player matches. Coverage can vary by endpoint.

Provider match-start window: 2026-10-21T00:00:00.000Z through 2026-10-28T00:00:00.000Z (inclusive). The source rounds the requested bounds outward to whole hours.

/v1/analytics/hero-stats ↗